In one of our weekly polls we recently asked the community what major system needs a rework the most. The answer? Professions, by a wide margin. This is no shocking news as the system is completely outdated. It doesn’t serve a purpose and you could even say that it has entirely failed as true crafting mechanic. It was never useful in providing players with viable gear throughout their journeys and merely used as complementary part of some grind and progression systems.
What Major System Does Need a Rework the Most? (pick up to 3)
- Professions (26%, 397 Votes)
- Vault of Piety (Praying Rewards) (16%, 249 Votes)
- Strongholds (12%, 179 Votes)
- ZEN Market (10%, 155 Votes)
- Hourly Events (9%, 135 Votes)
- Trade Bar Merchant (9%, 133 Votes)
- Wondrous Bazaar (8%, 129 Votes)
- Companions (6%, 90 Votes)
- Fashion / Dye Management (5%, 80 Votes)
Total Voters: 699
News from the Stream of Many Eyes
This however is not another article bashing professions. We’ve had enough of those already (and suggestions how to solve the issue). Instead let’s spread some positive news, because a recent video of Youtuber Nova indicates that a professions rework is at least on the horizon.
First of all, let’s talk about the contents of the video a bit. Nova attended the Stream of Many Eyes, got to sit down with Lead Designer Thomas Foss, and ask a few questions. So these are first hand infos. It’s a little unfortunate however that they didn’t record and publish a full uncut interview (I assume that simply wasn’t allowed / possible), because now some conclusions might be based on interpretations of a third party. But since that’s what we got, let’s work with it.
Old Dungeons Are Coming Back
I think it’s great that old dungeons are coming back, although that’s not a shocker. The devs always said that’s their goal, and given that the community kept pushing for it, it was all but guaranteed. When and how these dungeons will be reintroduced might be more intriguing. Could it be leveling versions? Or are we talking about a full line of reworked epics that’ll form the next tier of dungeons after a level-cap raise? I certainly hope it’s the latter, but given history it’s justified to be a little wary.
Professions are “Next”
To come back to professions, Nova additionally mentioned that the system is next to receive a rework. Again not too much actual information. So it’s hard to conclude whether they only plan to tackle professions in the future (Mod 17), already started working in it (Mod 16), or are largely finished with it (Mod 15). My personal guess is that they’ve already progressed to some extent and are confident enough to announce the rework plans publicly. Because let’s be honest, Thomas Foss is not the kind of guy that gives out information prematurely. Dude is smart and all business. It’s still vague and from the sound of it we shouldn’t expect anything before Mod 16.
So yeah, that’s where we at with professions right now. A rework is coming, but we might have wait a little longer. Whether that’s good news or not probably depends on your personal patience, but at least we have some sort of confirmation that the devs are planning to do something about the mess that is the professions system.
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