Lost City of Omu Preview: Vivified Primal Armor Sets

As part of our massive preview of Neverwinter’s “Lost City of Omu” update, we are looking into the new Vivified Primal Armor Sets today. In Module 13 players will be able to boost their existing pieces of Primal Armor to item level 510 using a so-called “vivification” process. So let’s look how that’s going to work!

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Say Hello to Storm Kings Thunder

If vivification sounds strangely familiar to you, then probably because you know it from Module 10B already. In Storm Kings Thunder players could also vivify their Relic Armor, and substantially enhance its item level that way. The process in Module 13 pretty much works exactly the same. By running the new “Cradle of the Death God” trial, players can earn a weekly drop called “Omuan Tale Carvings”. Those Carvings can then be exchanged for “Testimony” items that are required as reagents to restore your Primal Gear. The corresponding contact is a Historian located on the East Harbor in Port Nyanzaru (next to the Fishmonger).

As you can see, the whole process is pretty straight forward. You run Cradle, get those Carvings and exchange them for the Testimonies you need. The one for the head piece costs one Carving, feet and arms are two, and the one for the the armor piece three. At most this makes vivification an eight week grind depending on how many pieces you plan to upgrade.

Exalted and Vivified Is the Same Grind

The boost of ten item levels per piece is not as major as in Storm Kings Thunder (from 450 to 480), but the nice thing about vivification in Module 13 is that it’s the same grind as Exalted Weapons. Players will probably run the Cradle trial anyway and so you can very well use the Carvings you get to also upgrade your Primal pieces. It’s an easy way to give players a little bit of progression on their armor sets without introducing a full-blown new grind. There are some pretty interesting new pieces from Hunts already, so it’s not like Module 13 comes without new options in that area of progression anyway.


What’s your impression of the vivification process of Module 13? Do you like its revival or would have rather seen a fresh idea for armor sets? Share your thoughts in the comments below and visit the corresponding thread on our message board!

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