Since the announcement that the devs want to end the current meta of bringing two Devoted Clerics to a group of five, the Cleric community is understandably worried what will happen to their class. One of the more frequents comments I read is that guys are eager to learn what they’ll break this time. That might be a bit of an exaggeration and hyperbole, but the question what to do with the class is obviously legit. So here are my quick thoughts about what aspects you would need to change to break the overpowered state while still keeping the DC viable.
What’s Currently Wrong?
Let’s start by quickly outlining the issue first. Currently bringing two DCs to a group of five is the fastest way to complete content. Stacking DCs has admittedly been somewhat of an issue forever. But the last rework to bring the paragons on par has substantially worsened the situation. Both builds now feature powerful buffs that are unique to the corresponding path. That’s why groups roll with an AC and DO build that complement each other and are better than any replacement. Combined with heal and protection, these two DCs do a lot of things at once.
Unstack the Buffs
Devoted Clerics feature a variety of buffs. I don’t mind that too much, but those ideally shouldn’t stack across the different paragon paths. A classic example of this issue is Break the Spirit and Forgemaster’s Flame. Both feature very powerful damage buffs for the group when used in empowered mode. That way two DCs do not compete for the same type of buff or debuff, which makes stacking easy. The other issue is power share and Terrifying Insight, two other buffs that DOs and ACs bring to the table independently.
That behavior is pretty unique. Other classes’ most powerful buffs are either accessible globally (GF’s Into the Fray) or limited to a certain build that can’t be stacked (CW’s Master of Flame).
In my opinion power share additionally is an issue of its own. Everything that is uncapped leads to issues, and this is no exception. With the rise of power, sharing it became incredibly overpowered. I get that some of it is getting nerfed with the Bondings rework though, it might make sense to wait and see. I still think there should be some sort of cap of how much stats a character can receive from other members of their team. The downside is that other classes that share stats would also be affected by such a cap.
Specialize the Paths
Another obvious tweak that I’m actually rooting for for quite a while is specializing feat and paragon paths. A DPS Cleric still keeps most of its debuffs, and any build can still sufficiently heal for endgame content. Splitting damage, buffs, heal and protection in a way that players really have to decide what they want to do with their build would change the situation a lot. Filling different roles in a party could still mean that two DCs are an option. They would however have to compete for their spots with other healers, buffers or DPS individually, and not just do a lot of it at once.
That’s my first thoughts on possible Devoted Cleric tweaks! Do you agree or would like to see other changes? Share your thoughts in the comments below and visit the corresponding thread on our message board!
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