Search found 18 matches

by Pvu
Mon May 14, 2018 14:58
Forum: General Stuff
Topic: NWEC - Neverwinter Enchantment Calculator
Replies: 8
Views: 5162

Re: NWEC - Neverwinter Enchantment Calculator

Thank you Crow. I just tried this out. The spreadsheet tool is well designed, functional and easy to use.
by Pvu
Mon Feb 19, 2018 21:30
Forum: General Stuff
Topic: Dragon Timers software
Replies: 2
Views: 1492

Re: Dragon Timers software

I think being able to set a custom timer duration is excellent. There have been other farming cycles in the past (such as mote farming for elemental weapons) where this utility would have been helpful. Thanks for sharing this with the community.
by Pvu
Wed Feb 07, 2018 04:46
Forum: All Post Discussions and Applications
Topic: Module 13 Preview: Soulmonger's Lockbox, New Companions & Mounts
Replies: 6
Views: 2475

Re: Module 13 Preview: Soulmonger's Lockbox, New Companions & Mounts

The 16k HP Bonus seems solid... Not game breaking or anything, but I can definitely see a use for it on OPs and such. :) Thanks Kolat. On a completely unrelated note, given how popular the prior SW piece was here on NWO:UN Unblogged ( https://blog.nwo-uncensored.com/unbloggeds-top-articles-2016/ ),...
by Pvu
Tue Feb 06, 2018 15:32
Forum: All Post Discussions and Applications
Topic: Module 13 Preview: Soulmonger's Lockbox, New Companions & Mounts
Replies: 6
Views: 2475

Re: Module 13 Preview: Soulmonger's Lockbox, New Companions & Mounts

Thank you as always for all the hard work in pulling the data and preparing the preview. In the past you've ended preview articles with a conclusion like: Conclusion Overall the Lockbox of the Lost should be a solid lockbox with a potential unique reward in its legendary tier. Unfortunately the drop...
by Pvu
Thu Jan 18, 2018 00:26
Forum: All Post Discussions and Applications
Topic: Examining Hunting as Social Feature
Replies: 3
Views: 1752

Re: Examining Hunting as Social Feature

I wish we had a relationship with the devs where they would have tested hunts with the playerbase before putting all the development time into hunts. I feel the system could have been developed to avoid many of the issues noted in the article if they had feedback from us before going live with hunts.
by Pvu
Thu Nov 16, 2017 16:14
Forum: General Stuff
Topic: BATARI RUNT COMPANION
Replies: 3
Views: 2391

Re: BATARI RUNT COMPANION

If the epic bonus is a 5% damage increase against bosses and you have a Siege Master as one of your companions, would you swap out the epic Siege Master for the epic Batiri Runt for the 1% extra damage increase during a boss battle?
by Pvu
Sun Nov 12, 2017 16:39
Forum: All Post Discussions and Applications
Topic: Perfect World Compensates Players for Broken Seal Discount on Xbox with 2000 Zen
Replies: 6
Views: 2314

Re: Perfect World Compensates Players for Broken Seal Discount on Xbox with 2000 Zen

I wonder if console players have become a more important customer platform than PC. If their console revenues and playerbase numbers have become the largest segment of the game, maybe they saw this as preventing revenue loss. I wonder if they would have done this if the incident was only on PC.
by Pvu
Mon Sep 04, 2017 15:26
Forum: All Post Discussions and Applications
Topic: Why the Bonding Runestone Nerf Makes Sense, Yet is Still Infuriating
Replies: 17
Views: 4507

Re: Why the Bonding Runestone Nerf Makes Sense, Yet is Still Infuriating

For me, this feels just like the Lostmauth set nerf back in 2016. I know Chris Matz, aka amenar, who dealt with nerfing the set, left Cryptic five months later, but I had hoped that the pain everyone involved went through would serve as a lessons learned and be prevented in the future. The differenc...
by Pvu
Sat Apr 29, 2017 16:07
Forum: All Post Discussions and Applications
Topic: Developer Appreciation Week 2017
Replies: 3
Views: 1808

Re: Developer Appreciation Week 2017

As the developer blog on April 28, 2017 shows, I missed the developer who gives us the Great Hall interior in the Stronghold (Jeff Miller, who I did include above, also worked on the Great Hall): Simon Lucas - Utility Designer/Neverwinter Designer Simon also worked on bringing us Minsc and Boo back ...
by Pvu
Mon Apr 24, 2017 18:07
Forum: All Post Discussions and Applications
Topic: Developer Appreciation Week 2017
Replies: 3
Views: 1808

Re: Developer Appreciation Week 2017

I agree with the points in the post. There are many people working hard to develop the game and the community and I think credit should be give where credit is due. I tried to pull together a list to recognize contributors to the game or community with their name, role and forum name (when I could a...
by Pvu
Wed Mar 15, 2017 07:35
Forum: All Post Discussions and Applications
Topic: Map Design Vol. 2 - "The River District"
Replies: 2
Views: 1048

Re: Map Design Vol. 2 - "The River District"

Thank you for an excellent post. In the Blending Areas section of the post the first sentence states: The top right quadrant of the map can be viewed as the “normal River District”. For me the most normal area appears to be the top left area. The top right is the area of the map where Nostura's forc...
by Pvu
Wed Nov 16, 2016 16:29
Forum: All Post Discussions and Applications
Topic: Sharpedge Has Lost Motivation, Hands Over Legacy
Replies: 40
Views: 9712

Re: Sharpedge Has Lost Motivation, Hands Over Legacy

Thank you, Sharpedge, for all your work. I'm still interested in the new games where you're playing and having fun, if you'd care to comment.
by Pvu
Wed Oct 19, 2016 03:46
Forum: General Stuff
Topic: New key changes upcoming...
Replies: 203
Views: 43652

Re: New key changes upcoming...

Sharpedge wrote:https://www.youtube.com/watch?v=ojydNb3Lrrs
Are my thoughts.
What do you have your eye on next, Sharpedge? Black Desert?

Thank you.
by Pvu
Sun Aug 07, 2016 19:38
Forum: All Post Discussions and Applications
Topic: How To Utilize The Combat Log Vol. 2: Evaluate Dungeon Runs
Replies: 3
Views: 1609

Re: How To Utilize The Combat Log Vol. 2: Evaluate Dungeon Runs

Thank you very much for this follow up edition. I especially liked the Bug Hunting section of the article. Thank you for going into that level of detail.
by Pvu
Wed Jul 13, 2016 19:57
Forum: All Post Discussions and Applications
Topic: How To Utilize The Combat Log Vol. 1: Installing...
Replies: 6
Views: 1705

Re: How To Utilize The Combat Log Vol. 1: Installing...

I don't mean to necro this thread, but I guess the next installment in this series will not be produced? I was really looking forward to increasing my knowledge on how to interpret the results produced in ACT.
by Pvu
Thu May 12, 2016 17:48
Forum: All Post Discussions and Applications
Topic: How To Utilize The Combat Log Vol. 1: Installing...
Replies: 6
Views: 1705

Re: How To Utilize The Combat Log Vol. 1: Installing...

Thank you for starting this topic. I am very much looking forward to the next installment on this topic. I use ACT now, but realize I am only using a fraction of the capability. Also, I don't know how to interpret some of the data the tool displays. Thank you again and I hope to see the next install...
by Pvu
Sun Feb 28, 2016 01:55
Forum: Feedback & Suggestions
Topic: Templates for RNG Box?
Replies: 25
Views: 7891

Re: Templates for RNG Box?

Thank you j0Shi, not only for the reply, but also for your continued dedication to improving the player experience for Neverwinter. I look forward to the new update of the toolbase.
by Pvu
Fri Feb 26, 2016 16:55
Forum: Feedback & Suggestions
Topic: Templates for RNG Box?
Replies: 25
Views: 7891

Templates for RNG Box?

I admit I'm struggling with RNG Box. What made the old webpage of Lockbox drop rates easy was that every lockbox was prepopulated on the webpage. In the RNG Box tool I see some of the NWO created items and two public boxes. I'd like to be able to populate multiple historical Lockboxes in RNG Box. Wh...