Too Hard Heals, too Hard Hits

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Re: Too Hard Heals, too Hard Hits

Post by PutzBoy78 »

I still think the removal of diminishing returns really hurt the game as did making power as scaleable as it is. When we had diminishing returns you stacked up to diminishing returns then move to the next stat. But now a dps can stack lifesteal to the moon and forget hp and defense. Of in the case of GWFs stack a ton of defense to convert it to power. Why isn't regen and incoming heals worth stacking? Because at any lvl you are going to get more out of lifesteal than regen and incoming heals. Bring back diminishing returns and the stat priority and the complexity of managing overstacking becomes a thing again