Neverwinter Heart of Fire Workshop Vendors and Exchange System
We’ve already gone through the basics of the upcoming Workshop system and as part of our massive coverage of the new module, I’d like to talk about the new profession vendors and exchange system today. Especially the latter needs some attention as players can actually prepare for the new system by stocking up old resources. Additionally a new vendor plays a vital role in upgrading your workshop. So let’s get started!
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First of all we’ll look at the classic Professions Merchant that is still located inside the Seven Suns Coster Market. It still sells very basic resources and tools for gold, but now obviously has changed its wares to the new stuff. The tools and resources you can get are only good to level up as they only provide stuff for up to level 30-ish recipes. For higher ranks players need to use their new Gathering Profession. It’s still a good option to fast-track the first levels in case you are already using your task slots for something else or don’t want to spend Workshop Morale (aka AD) for instant completions. But be warned that gold is becoming an important currency and buying the resources is much more expensive than the commissions for the corresponding gathering tasks.
South Sea Trading Company
The South Sea Trading Company is a new vendor located at the Tarmalune Auction House. Players can trade in profession products for a new “commission” currency. This currency is used to upgrade your Workshop. It’s a similar system to Rank 4 Masterworks that requires players to craft a certain amount of items to be able to progress. Players can exchange a wide range of items from all professions and higher-level recipes net more currency. Right now it’s hard to tell what makes most sense, but I would personally prepare a spreadsheet or two to calculate the best values here.
Since we’re talking about Workshop upgrades: Rank 1->2 will be done early in the tutorial, Rank 3 requires 500,000 commission and Rank 4 the staggering amount of 5,000,000.
In the Workshop you’re able to exchange stuff from the old professions system to the new one. Pretty much anything that’s obsolete can be turned into something usable. Old assets and workers turn to “Asset Exchange Credit” that you can buy new tools and Artisans with. The best way to get exchange credit is through old craftspeople that grant 20,000 credit. Epic tools only add 5,000. Don’t get confused by the way. Your old workers disappear and are replaced with credit vouchers. Please also note that Leadership assets net four times as much credit. This is by design since those currently are also more valuable on live.
You only need under 100,000 credit to buy all the relevant tools from the shop, but extra credit can net you additional Artisans. For 200,000 credit you get the same package that’s going to be available on the ZEN Market. It generates a random Artisan application. It’s not exactly cheap, but really nice to jump-start your Workshop. It’s hard to say whether stocking up on old assets now and buying Artisans through the exchange will be cheaper than the ZEN price however. But those that do own a nice amount of craftspeople can use them in a meaningful way and shouldn’t sell them on live.
Resources work in the same way. All obsolete resources from professions can be turned in for exchange credit. The more valuable the resources, the more credit they grant. Unlike the common Professions Merchant the new materials you can buy are not limited to low level ones. You can indeed buy everything 1-70 on the exchange. This means that stocking up on old resources can save you some gold in Module 15 because you won’t likely need to run that many Gathering tasks in the first weeks or even months. So if your guild has some Stronghold vendors, you might want to invest Guild Marks into higher tier resources.
Don’t go all in however. Just like tools the exchange provides a jump-start, but it’s not able to supply you forever. One disadvantage for example is the lack of “High-Quality” resources that are needed to upgrade your Workshop.
The exchange for legendary tools is straight up. For one legendary old tool you get a new one of your choice. We’ll have a separate article on tools soon, but as things stand right now legendary ones are no longer the best option to craft items. Which is why I definitely wouldn’t is rush the exchange process until you have figured out the new system. Otherwise you might bang your head into some walls because you exchanged your legendary tool for something that’s not super useful.
That’s the preview on the new vendors and the exchange system. Do you plan to stock up old profession items or will you just roll with what you have? Share your thoughts and experience on our social channels, in the comments below, or visit our message board!
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20 thoughts on “Neverwinter Heart of Fire Workshop Vendors and Exchange System”
typo in the second paragraph: ‘only good to level up and the you can likewise’
What happen with the Forgehammer of Gond? (i spend close to 3 mill to get it mytic)
Forgehammer is the best tool in Mod 15
The more I read the less I like this Mod 15 stuff. So this entire, complete, complex Game-within-a-Game is really only for Guild Hall Rank 20 people with Maxed Master Crafting?
Those of us with dozens of purple Heroes and Grandmasters and a ton of epic tools, what are we going to do?
you don’t have to be GH20 for the professions. The system is similar to the one now in that mastercraft will be BIS and expensive to get into as well as require a GH12/Market 4 to start.
Your existing tools and craftsman can be exchanged for tools in the new system so your purple heros and grandmasters still have value.
“The best way to get exchange credit is through old craftspeople that grant 20,000 credit. Epic tools only add 5,000. Don’t get confused by the way. Your old workers disappear and are replaced with credit vouchers. Please also note that Leadership assets net four times as much credit. This is by design since those currently are also more valuable on live.”
What Putz said.
So, epic tools are 5000, Epic Craftsmen are 20,000 and Heroes are 80,000?
I think I was not clear. It still looks like a very complex Game-within-a-Game for BIS end-gamers because it will:
a) take far more time to run
b) be much less easy to run on multiple characters
c) cost a LOT of gold
d) require upgrading of the WORKSHOP, as well as “training” Artisans
e) and the Workshop is per character, not account-wide?
So it’s still really intended for GH Rank 20 End Game players who have almost nothing else to do. They might as well piss about with the new Workshop, since they have a maxed Guild and BIS gear, all the Boons and Maxed Power Points.
What will the rest of us do? How many characters should we even use for Professions in Mod 15?
Gather tin ore to donate to profession supplies in the stronghold coffer. That is where most of my characters will be. The coffer gains 2 for each ore. It costed me 17 coppers for 12 ore. At workshop 1 (which is where I will stay other than the 1 character with a forgehammer) I think there were 12 slots so 144 ore every few hours. At level 1 it means going to PE to collect it. Can’t remember how far I needed to upgrade to get the remote box emptying feature but it is likely to be too much investment for the convenience when the objective is only profession supplies. It is handy though as you can stand next to the coffer. It uses morale to access the box remotely but I don’t think you need any for other purposes if you are only gathering. Will probably need to increase profession supplies production to try to keep the assayer going. Crafting transmuted gold crates looks very unattractive compared to the current alchemy task.
How much commission will you need for each rank?
Rank 3 is 500k, Rank 4 five million. We’ll add that to the article.
Are the Level 2 “Hire Apprentice Shoe Polisher” tasks are worth credit?
so why the hell do we not have videos walking people through this so easy and fun process?
Rainer, Enyo and others did videos on Preview, but I would like to see a complete walkthrough for Live. I hate not being 100% certain what I am doing. Especially in THIS game!
Apparently, do the Tutorial on your main crafter, and then make enough Natron for your Alts, so they can complete the Tutorial quicker
K, I did the whole exchange thing, then took credit and put it all on the new AH girl’s account, now I need a Deva’s Trumpet from my guy Callum, I ran outta credits with no more available. (Except through event box drop boxes which still carry old materials.) Sooo…I’m kinda screwed, Just a warning to others, unless you can get near the 5 million top tier, save the credits to buy materials like Adamant ore, or gold ingots, that’s your new real assets. Currently Adamant rings for armor crafting, (lvl 70 items ),is 210000 ad on AH. (PC only) The fail rate isn’t overwhelming, as assets were in house purchase from “Buy new materials” option from Callum. The system sucks a bit, true enough, but there are assets available to craft for sale, a walnut bucket will get you 1-3 k ad for little effort. Biggest drain is recipe material gathering, the AH guys are as greedy as ever, and Callum needs those credits to get my Deva’s trumpets. Good Luck Neverwinter FOOOOOOLLLLLSSSSS!!!…
I cant find information online on how to redeem the artisan tickets. I went to my workshop manager and tried to redeem the purple artisan tickets as the information stated that I would get one artisan application of the same quality in my application workbox. I did not and lost the ticket in the process. I re-tried, stupidly, and the same happened again. Now I am down 2 artisan tickets and no new artisans of the same quality in the applications. There is now, in red, on the bottom of the information on the used ticket that I need to be “rank 8” AFTER my artisan ticket was used. I dont know what this means. I see the stars at the bottom and lost 2 stars when I clicked on the 2 tickets but I am afraid to keep doing this if I am supposed to gain and not lose stars. Suggestions appreciated.
Gimpet, file a support ticket and maybe ask on the official forum if others have experienced this.
The tutorial and campaign is designed for new players to follow through as the character rises in level and their professions rises in rank. It’s possible to skip over some steps if you’re already level 70 and had rank 25 in old Professions. But Cryptic’s code can often get confused,.
You do not Gain Stars, you Spend them. If you had 9 professions slots open under the old system, you get 8 Stars in the new system. When you spend the Star you get a coupon in your inventory and you’re meant to Double Click it to get an Instant Application.
If your character already had old Professions slots unlocked, you get those Stars to trade for up to 2 white, 3 blue and 3 Epic Artisans instantly. I don’t know what happens if you are already at Max Applicants through your office desk, like, do you have to dismiss some before using the Stars?
j0Shi, I was sure that one of your early guides and several YT videos said that at rank 4 we get 30 Delivery Box slots and 32 Artisans.
So we have 12 slots and 8 Artisans at Rank 1 and then get
Which seems reasonable for 5 million South Sea Credits, to be able to have 32 artisans, or 4 per Profession. That could be a decent mix of 2 or 3 fast, cheap ones and 1 or 2 expensive, slow ones with higher Proficiency and Focus or something.
Later, another of your blogs said 26.
I have Rank 4 workshop and 30 Delivery Box slots, but only 26 Artisans. So what happened? Did they change it after the earlier Preview Blogs and Videos, or do I need to unlock Masterwork Crafting to get another 6 Artisans working for me?
Ee might have gotten the number of Artisans wrong early on. It always was 8 base and six per Workshop upgrade, leading to a max of 26 at rank 4.
OK, cheers. They weren’t your videos, though, and they were made on preview, so maybe they nerfed it? Or maybe I had a plank in my eye!
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