Ever since guilds got value attached to them with Strongholds, hostile takeovers and third-party sales are a constant thread to any community. Although those occurrences thankfully have been rare, it’s a lingering concern. The main culprit is that a single leader of a guild can basically gain sole control without anybody being able to prevent that whatsoever. That’s why people have long been calling for more security checks, for example those that Star Trek Online has.
So it’s probably good news that Julia confirmed during her usual Monday sweep through the forum that the devs are aware of the issue and actively discussing it.
[su_quote]Just wanted to chime in to say that we have been exploring safeguard alternatives without it negatively impacting peaceful transitions of power. The waiting period that the STO team has is one of the options the NW is looking into.[/su_quote]
Like she mentioned it’s not too easy to find a good solution that adds another layer of security without making it too difficult to interfere with legit operations. Many alliances rotate their Helmet to give those guilds the most Stronghold discounts that need it the most. A sophisticated voting system for any administrative activities for example would make this a pain. So it doesn’t seem like the devs are quite ready to commit to a anything, but at least there seems to be an interest in finding a better solution.
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