Currently it sure seems there’s not a single week without another small hint at Module 14. The latest comes from developer Noworries, who confirmed that you can finally switch off enchantment visuals in the next major update.
[su_quote cite=”noworries” url=”https://forum.arcgames.com/neverwinter/discussion/comment/13026994/#Comment_13026994″]I can’t comment on any of the requests in the original post, but I can say that with M14 players should be able to turn off their own weapon/armor enchant effects. Software added that nice feature in for us.
As with all coming soons, nothing is ever 100% guaranteed.[/su_quote]
Although he put in the usual “not guaranteed” safeguard, it’s very encouraging that the devs are probably able to fill a long-standing community request. While some enchantment visuals look cool (Feytouched), others are flat out annoying (Barkshield) or might at least completely interfere with your dyes or transmutes (Soulforged). Some players even went as far as picking the right enchantment for their character theme because of the fact that you can’t toggle enchantment visuals.
This is not only something that the community wanted, but the devs as well. As mentioned by Noworries however it required some substantial work on the code and was nothing the systems team could do by themselves. So it took some time to pull off. The joy in the thread was accordingly big. Multiple players expressed their relief or flat out cheered. This is indeed a major quality of life improvement to look forward to.
Neverwinter UN:Blogged is always looking for writers to contribute to the blog. If you are an active player and search for a way to spread your opinions, analysis, diaries or reviews to more than 40,000 regular visitors, then don’t hesitate and get in touch with us on our contact page or message board! We are currently especially looking for console and PVP content, but that’s not exclusive. There is no frequency requirement, you post how often you want.