I play as a Trickster Rogue since the open beta of Neverwinter. He is one of a few PvE rogues, because Trickster Rogues are often viewed as a PvP class. A mistake I would say because the TR is a good addition to a group to run dungeons and/or skirmishes.
The role of a TR
We first start off with the general role of an Trickster Rogue in a group. Then we go to the different paths and possible builds. The Trickster Rogue is a DPS-class in Neverwinter, but it offers good utility in form of CC that is usually underrated. New groups often have the problem that they can’t endure much incoming damage until the tank gets all the attention or some abilities are active to prevent incoming damage. The Trickster Rogue has a higher walking speed, can run in front of the group, go into stealth and uses “Smoke Bomb” to stun a monster group for a few seconds until the tank can take over.
What also a lot of groups tend to forget is: Who does resurrect a character if they are lying on the ground? A lot of groups think it’s the job of the healer or tank to resurrect, which is plain wrong. The tank will get immediately wiped because it has all the attention of the monsters. Not using abilities to prevent the incoming damage will usually cause death. So a tank should never ever try to resurrect a player. A healer has a similar problem. It is busy keeping the tank and the remaining group alive.
Call 9-1-1 or R-o-g-u-e
Damage dealers are suited for this task because it doesn’t affect the integrity/stability of the group while in combat and only slows down DPS. In case you have a Trickster Rogue in your group, it should be the only one that resurrects teammates.
Some may ask: Why?
There are several reasons. First would be that a TR doesn’t generate any kind of threat. Even if it’s so small the mobs will ignore him anyway. He can also simply go into stealth to shake them off. “Impossible To Catch” is another neat emergency helper. Next to a huge damage resistance buff the immunity to control effects comes in very handy if a player is lying close to mobs that use AoE’s that can interrupt players.
Low burst, high sustained damage
Another reason is one of its weaknesses. From all the damage dealers in the game the class potentially deals the lowest burst damage, which means the loss of damage while he is resurrecting someone is not that great of a deal. That doesn’t mean it is has bad damage at all, but the Trickster Rogue often uses Damage Over Time Effects. In high-end parties and short fights, it makes the class less effective. Some stacks and Executioner Capstone simply need time to build. On the other hand the TR can sustain DPS a lot better over time, for example while resurrecting.
That’s also why the class is more suited for fights that take longer, like bosses. This is where the Trickster Rogue can shine the most. In the next article we go more into detail and analyze the paths in terms of PvE usefulness.