NoWorries Confirms New Lockboxes Are Not Supposed to Benefit from Double Events
We’re not sure how satisfied you are with the new lockbox structural changes that were introduced with the PC launch
Read moreWe’re not sure how satisfied you are with the new lockbox structural changes that were introduced with the PC launch
Read moreLaunch weeks are always one of the more busy ones in a developer’s calendar and here’s why: Issues! Heart of
Read morePlayers in Neverwinter don’t often get the chance to directly ask developers about their pressing concerns. So naturally they take
Read moreThe devs are still in the process of trying to calm down the disgruntled players on the preview server that
Read moreWe hope you didn’t just plan to casually carve out some pumpkins during this year’s Masquerade of Liars in the
Read moreBringing new content to the public test server in Neverwinter often is a double-edged sword. On the one hand players
Read moreThere were not too many news out of the DevTracker last week, but we nonetheless like to highlight two comments
Read moreNeverwinter Uncensored’s patch note parser runs through any bigger patch notes and offers additional context to the changes that were
Read moreYou run for a train and it departs right when you’ve made it to its door? Unfortunate! The sandwich you
Read more[blog_subscription_form] Yesterday the developers Asterdahl and NoWorries participated in a scheduled “Systems Design Reddit AMA” on the official Subreddit. Usually
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