Devs Acknowledge Bile Drenched Scale Drop Bug, But Compensation Uncertain
One of the more annoying things in Neverwinter’s Mod 13 is to get the Chain of Scales upgraded to its legendary version. Until the Chain of 5 Scales the upgrade process and getting the corresponding scales is relatively easy, but most players hit a concrete wall when trying for the Bile Drenched Scale. It’s supposed to drop from the Tyrant Hunt, except it doesn’t, at least not for everyone. This got increasingly frustrating as some folks apparently tried as much as 30 times without a single success. Now after numerous complaints over the weeks, developer noworries finally acknowledged that there is actually a bug involved.
[su_quote]Looking into this there does seem to be an issue with the treasure table. The intention was to stop players from receiving the item if they had no use for it (had upgraded past that point already), but the table was checking against the wrong level of ring (level 4 or above) which is what is causing the problem.
Until the fix goes live, you should get a Bile Drenched Scale before upgrading your ring past 3.[/su_quote]
So yeah, somebody either mistyped the condition that checks for the chain’s level or there was some internal miscommunication about what the correct level value should be. Either way, it’s completely puzzling how something so simple could be overlooked during testing and then ignored for weeks while players farmed the not-too-goddamn-easy-to-get-to Tyrant Hunt for nothing.
[su_quote]It certainly is frustrating. And although bugs will happen due to the nature of this type of business, we dropped the ball by letting this thread go under our radar for as long as it did. Other posters are right that it is even more frustrating when put in the context of a couple of other recent bugs.
There’s always a lot going on which makes it possible for issues to go unnoticed sometimes, but when a thread has additional information added to it multiple times (including players figuring out the cause), we really need to be better at grabbing that and following up on it sooner.[/su_quote]
Although noworries made clear that they messed this one up badly, it’s uncertain whether there will be any compensations. Player brought up the idea to at least check who already has completed a Tyrant Hunt and hand out the scale to them. That isn’t really helping the folks that did extra run they normally wouldn’t have done, but it’s at least something. We wouldn’t hold our breath though. Past has shown that the devs have a hard time finding resources for such a research and that the scales might even have to be delivered manually.
So yeah, in a perfect world, this shouldn’t have happened. But since we’re talking about Neverwinter players will probably have to run the Tyrant Hunt at least once more to get their scale once the issue gets patched.
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8 thoughts on “Devs Acknowledge Bile Drenched Scale Drop Bug, But Compensation Uncertain”
Give every character the top tier chains! Unbound! That should fix it! LOL!
But Kudos to noworries for admitting the error and then admitting the even worse error with the Community Manager just not doing their job. What the hell are they there for, if not to pass things on and highlight issues to the Devs? Eat pastries and doughnuts while streaming a Giveaway?
A few years ago they would never have admitted such an error and the Moronerators would be strutting up and down in their jackboots and Terminating threads all over the shop.
If I discard my scale can I get another in Fane and restart the process?
Interesting thought, but make sure to definitely check this on preview first. There are rare reports from players that accidentally discarded the scale or missed to loot it and had to contact support to get it back.
Game on PS4 and after reading about the possible bug I decided not to refine the chain of scales and make the Tyrant to avoid the bug. Even doing this did not occur the Bile Drop, frustrating.
I will be surprise if they even fix the problem at all in the next patch. They are not known for fixing legitimate glitches that affect players in a negative way. Kind of like when people weren’t getting the achievement or reward for having a flawless run in MSVA. That was happening to whole groups at a time all because they didnt leave the map before restarting it. I’m pretty sure they still haven’t fixed that glitch even though it got reported. I am interested to see what they do here though
Does anyone know if the tyrant bug has been fixed?
It should be, yes.
do you have to be ready to upgrade it before it drops? I have done the tyrant dozens of time but have not gotten it yet. chain is still at level 2 missing 3 but have 4 and 5.
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